We constantly work to build the best quality in our videogames.

Our Skills.

After long years of learning experience, passion and dedication, we built up an amazing set of extraordinary skills, which you can see in the links below.

Our Connections.

We are present in multiple platforms, Youtube, Facebook, Tridevent, ArtStation, and more where you can see our works.


We focus in doing the best video quality work to make the gamer experience unique.


We work with different engines, especially Unreal and Unity Engine, by bringing the best out of it and creating high resolution textures and polygonal models.


We want to reach the top level in the industry of videogames with our excellent products and leaving our footprint in the videogames that we create.


More than developer, we are gamers, always looking for inspirations and new innovating ideas to implement in our design and what better way to do this than playing legendary videogames!.


We improve in every aspect and share our knowledge with others to expand this amazing videogame industry.

Who Are We.

We are a group of developers wanting to dive into the videogame industry by always delivering high quality standard products.

Our Approach.

Constantly moving forward and taking advantage of our team work, giving out the best that we can deliver and demonstrating this with the contribution of each of team members.

Our Process.

We will develop videogames that will give hours and hours of entertainment with the best graphic quality and gameplay.

Our Goal.

To take advantage of the best of the videogame engines and thus offer the best experience to the gamers.

Our Mission.

Develop innovative videogames that triggers emotions in our customers such as happiness, scariness and angriness, offering unforgettable experiences to the gamers.

Our Legendary Team.

We are a group of developers that feel passionate about videogames and when we join forces together we find the best way to develop our videogames, we invite everyone to help us solidify this project. To make legendary games, we count with a legendary team.

Ricardo Hoyos

Creative Director

Level Designer for Videogames, with skills such as: strategist, designer, team builder and creative direction. As a result, I have a unique ability to handle multidisciplinary projects and navigate complex challenges.

Jorge Silva

Art Director

3D Artist specializing in environments, modeling and texturing. I enjoy visual storytelling and designing new spaces and objects.

Alvaro Jose Osorio

Gameplay Lead Programmer

System Engineer with emphasis in the development of web and mobile applications, competencies in community manager.

Jaime Osorio Molano

Main Programmer

Electronic Engineer with specialization in industrial automation and software development. Highly competitive in management of complex programming languages and digital platforms. Certified VideoGame Developer.

Latest News.

By constantly working, we keep you updated of our progress work; here you can check our latest news.

June 29, 2017

Defining the profile of our here.

Friends, we have progressed a lot in the profile that our new hero will have in this project. We hope our hero is prepared for all the things that he is about face.

Get In Touch With Us.

Please contact us at contact@leveltouchstudios.com